jwai
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« Reply #15 on: March 26, 2008, 09:02:19 PM » |
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is there voices in there? i dont think i heard anything like that... meteors pretty much nearly always need 2 hits from the highest dmging stuff like megatank, bomber,battleship unless u got a co... but then only a few mission u rly need to blow them up as some u could just use them as objects to block ur enemy
Didn't think so either - however, the in-game music is actually quite good if you bypass the rubbish onboard speakers and listen using headphones. In Mission 14 where you fight Forsythe, you really do need to clear the plasma in your way or else you'll get destroyed piecemeal if you try to fit through the choke point created by it.
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Pudding
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« Reply #16 on: March 27, 2008, 12:42:15 PM » |
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yeh tat one.. and then the next mission where u escape and brian dies... tat one u also have to own the plasma...
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Roa
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« Reply #17 on: March 27, 2008, 02:46:19 PM » |
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Yeah, load up the indirects and the AI will just keep on falling back.
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jwai
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« Reply #18 on: March 27, 2008, 08:07:49 PM » |
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Yeah, load up the indirects and the AI will just keep on falling back.
If only I was that observant enough to avoid getting in range. A lot of the time, I end up getting hammered by indirect, yet am not great at using it myself. A lot of the time, I end up throwing unit after unit into the fray, but attrition battles are really bad because the AI can usually kill stuff faster than you can build.
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Roa
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« Reply #19 on: March 28, 2008, 08:56:04 AM » |
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AI is stupid so with proper indirect usage, you should win any battle.
The AI really crumbles after you start bridging the funds gap in campaign and trial missions, while in any fair map they just get destroyed.
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Pudding
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« Reply #20 on: March 28, 2008, 02:52:14 PM » |
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i reckon indirect defensive push is like... the easiest way to win unless there is stuff like missles etc which screws up but then it is much slow... which means it sometimes cant be used if ur trying to get S rank
anyway... i reckon the AI is noob... they kinda build a bit too many infantries and mech...
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Roa
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« Reply #21 on: March 28, 2008, 11:19:31 PM » |
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The indirect push is the easiest way to get S-rank in many missions thanks to the revamped score system in DoR.
Of course, if you're just sitting in your base for 30 days to stock up on dudes, you deserve to get a 0 for Speed.
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jwai
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« Reply #22 on: March 29, 2008, 07:52:56 AM » |
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What's an indirect push?
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Aleatz
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« Reply #23 on: April 06, 2008, 09:45:53 AM » |
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The storylines better too, much darker and more serious...
Apart from the killer flowers. I can't take that seriously.
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jwai
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« Reply #24 on: April 08, 2008, 07:25:54 PM » |
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Gah, I'm stuck on Chapter 21, where you have to defeat Greyfield. I don't do too well with beach landings, and the fog of war canes me, where I can't find the enemy rocket launchers before I get hammered by them. How did you guys pull it off?
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Roa
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« Reply #25 on: April 08, 2008, 07:40:03 PM » |
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Plug out the entrance to your base with rockets and tank and apc etc, capture middle asap and move units up the left. Subs go straight for his battleships and carriers while you build subs, battleships and carriers for a land assault near his hq via his ports.
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Pudding
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« Reply #26 on: April 16, 2008, 11:15:41 PM » |
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mmm.. i went for leftside and midside capture straight away... got the 2 rockets and some tanks to block the right side.. then just spam sub and battleship against their navy... if u get 2-3 mega tank.. just roll them up the right side... since there is some bush there... with a good push u could probably conceal ur units there and if ur rockets get to those bush then ur all cool... dont forget about apc as well
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Schmole
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« Reply #27 on: April 17, 2008, 02:51:29 PM » |
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gah i havent played it on the ds..... only played the first 2 on gba in science on my laptop - great series.... so im assuming the ds one is good. i need to get me an r4 or something akin to that 
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 *sigh* i can collect faster than i can watch =.=
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