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Author Topic: Weekly Pokemon Shoddy Battle Tournament!  (Read 1484 times)
chuie
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« on: April 03, 2010, 11:29:27 AM »

Hello, just in case some people don't know (since I don't post..) I am Cameron, your Gaming Director!

Interest has grown surrounding the competitive game that is Pokemon, so what better way to fuel it than to start a weekly tourney throughout the rest of this semester? I haven't gotten around to structuring how it will work out, but I figured that I should garner some attention first, so if anyone is interested just post here and bring your own ideas as well to making this thing better! My current plan is to switch each week according to the tiers, i.e first week overused, second week underused, and third week ubers.

We'll be using shoddy battle, which is an online simulator. It's a java based program, and you can get it from here: www.shoddybattle.com

Never played competitive Pokemon before? Unsure on how to go about building a pro team? All the advice you'll ever need is here, with a detailed analysis of every single Pokemon in existence (and yes, I have read all of them! =D): www.smogon.com/dp/pokemon

For those who haven't played, I might go into some detail of what competitive play is like. In simple terms, you are to make a team of 6 pokemon and to battle it out with another person. However, this is much deeper than the average person would think. Your opponent is not a computer, and can and will probably think like you do (assuming the same level of intelligence). For example, is your Charizard up against an impeding Blastoise that threatens to K.O you with a Surf? Now when you play to win, you do not stay in and click Fire Blast as you will die (if you have Substitute up, then Belly Drum away =D). You switch to your Venusaur to absorb that surf, and blast it out with an Energy Ball on the next turn. Yes, the opponent will also probably switch to his Charizard but therein lies the true beauty of competitive Pokemon; prediction.

When making a team, you have to note that they can all be classified into through three groups: Offensive, Balanced, and Stall. Offensive teams are the easiest to make but are the riskiest to use, comprising of Pokemon that generally hit hard and fast but die equally as easily. Stall teams are really boring and should only be made once you have a thorough knowledge of the game. They are ultimately though the most successful with its goal of essentially defending the crap out of the other team until they pretty much die from using Struggle as they run out of PPs. Balanced teams are somewhere in between. As such I highly recommend on starting with an offensive team so they're the most fun to play with as well.

What makes a team stall, offensive of balanced though? It is because every Pokemon is different due to stats, type, and ability that it is so. Sweepers (i.e. Charizard) are Pokemon with high offensive stats that are designed to 'sweep' a team. They often also have 'set up' moves to enable such sweeping, like Swords Dance which doubles your attack stat to deal double damage onwards. Think about it. Tanks/Walls (i.e. Blastoise) are designed to sponge hits and to deal some damage back, acting as a pivot point for your team. A wall is just an even more defensive and offensively weaker tank. Then there's Support, Pokemon that can heal others via Leech Seed and Wish, land status with Thunder Wave/Sleep Powder, or set up residual damage through Spikes/Stealth Rock.

Like fighting games, Pokemon are given certain tiers decided largely on its popularity and usage. They are ranked Ubers, Overused (OU), Underused (UU), and Neverused (NU). In Ubers you can choose whoever you like, in OU Ubers are banned, in UU Ubers and OU are banned, etc. That's not to say a pokemon in UU is necessarily crap, it's just that they're not as popular. Of course there are some downright bad pokemon, like Golduck, Parasect, and Wigglyftuff, hence being in NU. These can be checked out here: www.smogon.com/dp/tiers/

Oh and don't forget items! If you're unsure of what to put, leftovers is always a good choice. The next most popular would have to be Choice items. Now while they may seem stupid as they limit you to one move and one move only until you switch out again, they're invaluable in providing the offensive grunt to breaking down that dreaded stall. I guess this would also be a good time to explain damage mechanics as well. As we all should know (seriously, better), each attacking move is assigned to a certain base power. This is why Hydro Pump is stronger than Surf, with the former having a Base Power of 120 and the latter 95. Moves also have accuracy levels assigned to them, hence why Surf is better in the long run (usually) as the 80% accuracy (i.e. 1/5 chance of missing) is too costly at times that comes along with Hydro Pump. Anyway, this base power is increased by a multiple of 1.5 when it is a move of the same type. This is known as STAB (Same Type Attack Boost), and is why Fire Blast is stronger on Fire types, and less so on every other type. Choiced items work in the same way, that they increase a stat by a multiple of 1.5. Choice Band boosts attack, Choice Specs boosts special attack, and Choice Scarf boosts speed. This is what makes the trade off of a one move limitation so worth it. Imagine using a Charizard with a Choice Specs. Let's also pretend that Sunny Day is up and that it iss also down to 1/3 or its HP for awesomeness' sake. With its ability, Blaze, all fire moves are further multiplied by another 1.5, and with Sunny Day, another 1.5X. With STAB, that's another 1.5X. With Specs, again another 1.5X. Altogether this is 1.5x1.5x1.5x1x5x120, equaling a whopping base power total of 607.5. That's the power of more than two explosions! While this situation will hardly ever occur and its effectiveness actually depreciates in the number of turns it would have taken to set this up, never underestimate the power of Choiced items.


As you can see, there is seriously a lot to think about when playing competitive Pokemon. If you have any outstanding questions feel free to ask and I will gladly answer them. Now, join, or else I shall be very upset with the 45 minutes I took in writing this up! =\


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« Reply #1 on: April 03, 2010, 12:05:04 PM »

I'm in!

Perhaps we should write a quick primer for people who would like to play, but don't want to sift through all of Smogon. A general explanation of IVs, natures, items and good choices of Pokemon.

EDIT: Charizard shouldn't use specs. (H)
« Last Edit: April 03, 2010, 12:07:47 PM by kaleidoRuby » Logged
Whyngs
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« Reply #2 on: April 03, 2010, 12:35:41 PM »

I would like to try this out.

I'm also happy to give out tips that's Pokemon related.
I'm thinking of lectures on these topics such as breeding, EVs, contests for beginners.

Don't forget to mention Baton Pass. I believe we can improve on someone's Eevee team.
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« Reply #3 on: April 03, 2010, 12:41:55 PM »

Eevee team cannot be saved. Unless you replace Flareon with Eevee.
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Whyngs
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« Reply #4 on: April 03, 2010, 01:07:29 PM »

Probably not, but they're not Lv100s so EV training is still possible.
However, IVs and Natures can't be changed so I think a new Eevee team has to be made.

Jolteon and Vaporeon are the only ones in the overused (OU) tier and the rest are below that.

Also, for 6 vs 6 battlers, Leftovers is a must and I recommend putting it on a tank like Blissey.
Other items as well as the Choice items Cam mentioned include Life Orb (for extra damage at a cost of losing HPs), Expert Belt (for all out attackers that deal 20% extra damage for super effective moves), Scope Lens (for critical hit purposes) and the berries.
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« Reply #5 on: April 03, 2010, 03:33:43 PM »

Hmm in my opinion Baton Pass teams are near impossible to pull off. The only successful ones are the one link ones, such as agility/swords dance gliscor that baton passes to Tyranitar or Metagross. For those that don't know, Baton Pass is a move that allows you to retain stat boosts =D

Scope Lens is really a waste of an item slot unless you're using Hypnosis or Sleep Powder. Berries are okay but they're also pretty hard to pull off, what with Sandstorm and Stealth Rock and all ruining Substitute strategies. Empoleon is a great example though since it's immune to Sandstorm =)
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Whyngs
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« Reply #6 on: April 03, 2010, 04:06:28 PM »

For Baton Pass, there are some good ones like Ninjask, where they can use Swords Dance and Speed Boost ability to increase speed and attack. That's 3 stat boosts.
Baton Pass not only passes stat boosts, they can also pass things like Mean Look/Spider Web (force opponents to stay in battle), Wish (healing purposes), Aqua Ring/Ingrain (healing each turn) and my favourite Substitute.

Let's battle someday.
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« Reply #7 on: April 03, 2010, 06:39:42 PM »

leave my eevee team alone Sad, it is clearly not a team made for competitive battle, it just looks awesome
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« Reply #8 on: April 03, 2010, 07:29:15 PM »

The power of Shuckle will amaze you ALL! Pure team of Shuckles YEAH!
There's another old but hilarious strategy -Note: Only works if the opponent doesn't know what's happening, but that's unlikely in a tournament such as this-... AND that is using a level 1 Rattata.
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« Reply #9 on: April 03, 2010, 07:35:46 PM »

I might join, if I can get around to making a team.
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« Reply #10 on: April 03, 2010, 08:22:42 PM »

Build my gg team of electrodes with explosion XD
coupled with stuff which hit hard and fast. pure offense ftw XD
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chuie
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« Reply #11 on: April 03, 2010, 10:01:19 PM »

For Baton Pass, there are some good ones like Ninjask, where they can use Swords Dance and Speed Boost ability to increase speed and attack. That's 3 stat boosts.
Baton Pass not only passes stat boosts, they can also pass things like Mean Look/Spider Web (force opponents to stay in battle), Wish (healing purposes), Aqua Ring/Ingrain (healing each turn) and my favourite Substitute.

Let's battle someday.


Yeah we should, I'm just a little busy this week -_- The problem with that strategy though there is only one Pokemon who can do the trap/pass decently is Umbreon. Smeargle can also do it, but that thing is just... urrgh. Anyway, nowadays it is even harder for it to pull it off due to the number of pokemon that can OHKO it. Also, the improved Taunt can make things hard as well. With Roar and Whirlwind to still look out for it is very difficult to assure victory against proper teams. That's not to say that I've never lost to one before... I recall my Snorlax being trick scarfed as I was using Sleep Talk. Put that on top of already being locked in Mean Look I was... pretty screwed.

Shuckle is a potentially game breaking Pokemon, as well as being very usable in OU >.> Sorry Mithril, but Electrode just plain sucks unless it is a lead that uses Rain Dance (as it is the fastest user of it and is near impossible to stop casting it). It's explosion is *very* weak.. if you want power, go with Snorlax's Self Destruct XD
 
If you're making a team, feel free to post them here too so I can make cynical.. I mean constructive comments about them =P Don't be afraid!
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« Reply #12 on: April 03, 2010, 10:29:48 PM »

You lost our point. =x=

The three of us are all out.
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« Reply #13 on: April 03, 2010, 10:52:44 PM »

If Cameron were to enter, he'd win without a doubt XD
I'm not really into playing Pokemon, although it was fun and Soul Silver/Heart Gold looks promising with it being like Pokemon Yellow where you're lead Pokemon follows you.
But I'll spectate and watch the competitive players battle it out and "Be the very best."
So how does this Shoddy League work?
Do you have to bring your own laptops, the battle gets projected onto the screen?
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chuie
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« Reply #14 on: April 03, 2010, 11:49:10 PM »

You lost our point. =x=

The three of us are all out.

Umm Mai this is a different thing, I planned on doing both if you know what I mean...


If Cameron were to enter, he'd win without a doubt XD
I'm not really into playing Pokemon, although it was fun and Soul Silver/Heart Gold looks promising with it being like Pokemon Yellow where you're lead Pokemon follows you.
But I'll spectate and watch the competitive players battle it out and "Be the very best."
So how does this Shoddy League work?
Do you have to bring your own laptops, the battle gets projected onto the screen?


Hehe not exactly, I don't have the greatest team. In the lower tiers though though... XD But no, I'm planning this occur outside of the gaming session because it is going to take up too much time and it doesn't look very nice on the projector. Ideally, I'll eventually sort out a list of all the people participating. Then throughout the week everyone verses each other once and you get a point for each win and nothing for each loss. And this score would accumulate each week, so in the end the one with the highest score will be the Shoddy Master (of anime unsw)! =D

Thinking about it now though I have certain other plans concerning Pokemon so I may not end up holding up this outside tournament through shoddybattle as it will be too much... however, it is a great program to test out teams and to start getting into competitive play, seeing as it is infinitely faster than the ds. If that happens, we can just muck around with it if anyone is available as it is much more fun playing with people you know =)
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